The Oxford Games Blog
Posted by Oxford Games Ltd on Tue, 9 Sep 2014
Back on Fishers Island, New York, for the first time in decades, I was delighted to see the Gold & Sliver Shop still there and looking very much as I had remembered it. A few months after I had self-published and launched Jenga at the 1983 London Toy Fair, at her instruction, I had lugged a (very heavy) box containing twelve sets of my game with me when I visited an old friend and her family on the island. The Gold & Silver Shop was introduced to Jenga by my friend's brother, and so became, after Harrods in London, the second store in the world and the first in the US to stock the game.
I'm not sure how popular Jenga proved with the islanders. I don't think the shop ever stocked Jenga after it sold through those first dozen, or after the game was licenced to Hasbro - but the Gold & Silver Shop, Fishers Island, remains an iconic place to me!
Posted by Oxford Games Ltd on Wed, 3 Sep 2014
Jenga inventor and founder of Oxford Games Ltd, Leslie Scott, is to launch a new website and online store (www.oxfordgames.co.uk) on September 26th 2014. The store is the concept of Scott’s daughter, Frederica Scott Vollrath, herself a published game inventor and award winning designer, who recently joined OG as its Development & Marketing manager.
An exclusive, inventor autographed edition of Jenga (£21) will be available, as well as several of the thirty or so other games devised and published by Scott since she launched Jenga in 1983. At present, this includes the perennially popular Ex Libris, the game of first lines and last words, (£14), Anagram the ingenious game of juggling words (£10) and The Hieroglyphs Game, recently republished by the Ashmolean Museum ( £18). And Jungoeira (£16), Frederica’s game, already a hit in Scandinavia, will be available in the UK for the first time.
In addition to these and other OG games that the mother-daughter partnership plan to revive and republish over the coming months, the store will feature a selection of games the designer pair enjoy playing, and secretly wished they had invented themselves!
For further information, please contact firstname.lastname@example.org
Family Business United
Toy World Magazine
Posted by Oxford Games Ltd on Tue, 1 Apr 2014
Posted by Oxford Games Ltd on Mon, 31 Mar 2014
Posted by Oxford Games Ltd on Sat, 14 Dec 2013
The Japanese edition of 'About Jenga, the remarkable business of creating a game that became a household name' by Leslie Scott has just been published.
Posted by Oxford Games Ltd on Sat, 7 Dec 2013
The Hieroglyphs Game republished
We are delighted to announce that the Ashmolean Museum, Oxford, has republished The Hieroglyphs Game. It's in a new box, but it's the same fun game that was created for the museum by Leslie Scott & Sara Finch in 1989 and was a perennial favourite for Oxford Games Ltd who published it for over twenty years.
The Hieroglyphs Game is available from The Ashmolean Museum's onliine shop.
Posted by Oxford Games Ltd on Mon, 2 Dec 2013
CALLING ALL TOY DESIGNERS!
Before even considering designing an educational game or toy for a one year-old - girl or boy - do check out this astonishing movie of baby Fenella who can identify countries of the world by their shapes!
(In the name of full disclosure, I should mention that Fenella is my great-niece! Leslie)
Posted by Oxford Games Ltd on Fri, 29 Nov 2013
Philip Sheppard plays JENGA
Representing Oxford Games, Leslie Scott & her designer daughter Freddie Scott Vollrath had an exhilarating time at the brilliant Toy & Game Conference and TAGIE awards in Chicago. Year on year this event grows bigger and better, attracting an ever widening circle of innovative, inventive and inspirational people from around the world, bound together by a wish to play - in all senses of the word. Toy and games inventors mingle with poets, musicians, composers, scriptwriters, filmmakers, authors, actors, designers and magicians - to have and to make fun and to think about, dream about play. It makes for a creative and joyful annual retreat for professional playmakers involved in the serious business of making and marketing fun and games. This year, the composer and cellist, Philip Sheppard, gave a keynote lecture about play and playfulness - utterly brilliant! I'm sure that the organisers of T&G Con and TAGIE will make a recording of it available soon. Meanwhile, watch and hear Philip play 'Jenga', a piece he composed on the hoof and performed for Leslie and Freddie and others (spot Richard Gill of Pictionary fame) at the TAGIE reception last Friday. Recording was made by Tony Serebriany of USAopoly.
Posted by Oxford Games Ltd on Mon, 4 Nov 2013
First ever Jenga TV commercial
Posted by Oxford Games Ltd on Mon, 4 Nov 2013
Ex Libris Review by Chris Richardson
Yes I know it sounds a bit boring doesn't it? 'Oh no, we've got to WRITE things down', your guests moan. You don't want that after a few glasses of wine do you? How wrong can you be? This is probably the most fulfilling game that I have ever played. Although 'played' is the wrong word really. To participate is more apt and one finds oneself becoming deeply immersed in writing a short beginning or an end to a given plot line by one of a hundred authors. Even friends that have not read a book in years and can only text or 'Twitter' have enjoyed it and it is amazing how easily one can become tuned into any one of the given plot lines.
Of course if you have a few dozen books on your shelves at home and can read the flyleaf synopsis than you don't need this game but to have it in a box complete with a shiny new penny (for tossing at the beginning to see who goes first - a total irrelevance but a nice touch) is convenient and when the dishes are cleared away and the pens and paper come out its easy to open the box and choose a book from the enclosed cards.
The silence is deafening as all participants concoct a line that they think would open or close the book and when read out anonymously along with the real one it is gratifying to hear the murmurs of approval as your effort is applauded. If others choose your composition you get the point and playing your cards right, you could win the respect of all around the table by winning the round.
It's a fabulous way of using your brain and having fun and makes a change from the deadly drudgery of Charades ('It's a film! Two words! First word! Third syllable!) or the rest of the after dinner festival fodder to wit, Pictionary, Monopoly etc ad nauseam.
You may even want to read some of the books featured. But guaranteed you will end the evening with a smile on your face and you will undoubtedly remember some of the classic lines either you or a fellow player has written whether it relates to the chosen book or not. Eleven out of ten.